Pack Generator
Skin source
Pick any laby.net player or upload a skin PNG - the totem is composed from the skin's head, body, arms and legs.
64×64 pixels, legacy 64×32 skins are converted automatically.
Totem preview
Pick a player or upload a skin to generate your totem.
Replaces the Totem of Undying texture (16×16 pixels).
Pack options & download
Nothing configured yet - add a totem or paintings above.
Drop the ZIP into your resourcepacks folder and enable it in the options. Everything is generated locally in your browser - nothing is uploaded.
Your pack, assembled in the browser
Build a personal Minecraft resource pack right in your browser - no zip wrangling, no pack.mcmeta editing. Turn any player skin into a custom Totem of Undying and replace the vanilla paintings with your own images; the tool assembles a valid pack for your chosen game version and downloads it ready to drop into the resourcepacks folder.
Skin-to-totem converter
Enter any player name and the tool builds a Totem of Undying from their skin - a popular personal flex for streamers and servers.
Custom paintings
Replace any vanilla painting with your own image - each canvas size is cropped and scaled correctly automatically.
Correct pack format
Choose your Minecraft version and the pack.mcmeta gets the matching pack_format so the pack loads without warnings.
Live previews
See the totem render and every painting mapped onto its in-game canvas before you download anything.
100% client-side
Images never leave your browser - the zip is assembled locally and downloads instantly.
Vanilla-compatible
Pure resource pack output: works in singleplayer and on any server, no mods or OptiFine required.
How to create your resource pack
- 1
Pick your content
Choose a player skin for the totem and/or upload images for the paintings you want to replace.
- 2
Select the version
Set your Minecraft version so the pack format matches - the tool handles pack.mcmeta for you.
- 3
Download and activate
Download the zip into .minecraft/resourcepacks and enable it in Options → Resource Packs.
Frequently asked questions
- How do I install a resource pack?
- Drop the downloaded zip into the resourcepacks folder (reachable via Options → Resource Packs → Open Pack Folder) and activate it in the same menu - no restart needed.
- Does a custom totem work on servers?
- Yes - resource packs are purely client-side visuals. You see your custom totem everywhere, other players keep seeing their own textures, and no server permission is needed.
- Which pack_format do I need?
- Every Minecraft version expects a specific pack_format number in pack.mcmeta; a mismatch shows the 'made for an older/newer version' warning. Pick your version in the tool and the right number is written automatically.
- What image sizes do paintings need?
- Each painting has a fixed canvas measured in 16-pixel blocks - from 1x1 (16x16 px) up to 4x4 (64x64 px). Your uploads are cropped and scaled to the exact canvas automatically.
- Can I edit the generated pack afterwards?
- Yes - the zip has the standard resource pack layout (assets/minecraft/textures/...) and can be extended with any other textures in a text editor and repacked.
- Are my images uploaded anywhere?
- No - skins are fetched read-only, your images stay in the browser and the zip is generated locally on your machine.